Community Update (May, 2024)

In this update, we've improved our internal systems and processes, as well as added new features, improvements, and bug fixes.

Community Update (May, 2024)
Image Credit: .ZEROx47..

In this update, we've improved our internal systems and processes, as well as added new features, improvements, and bug fixes.

Update Highlights

🖥️ Improved: Server Hub

As we continue to focus on providing a smoother experience for server hub users, we've improved performance once again as well as our build workflow, allowing us to make even greater and stable changes to the hub.

~ ⚙️ Settings Improvements

We've completely changed the layout of the settings page, allowing users to navigate it much more easily.

It now features a sidebar containing all the categories as well as the number of settings in each of them. There's even new switches that have replaced the old toggle elements for toggleable settings.

~ 🖌️ New Animations & Theme

There are new animations when switching between pages of the server hub, which is a nice gesture that makes the hub feel more alive and reactive.

We've also cleaned up the theme and made the hub easier and better to look at and understand.

📛 New Store Packages: Special Tags

We've added a new category to our store that contains special chat tags. These special tags are seasonal tags that can only ever be purchased while they are available on the store, and after purchasing one, you get to keep it forever.

We're also doing monthly releases of new tags (such as Yapper) that are only available for a limited time. All supporters can access the #update-previews channel in our Discord to find out when they go live on the store.

🎨 New Feature: Neon Animation Studio

This new feature allows you to create your own fully-custom vehicle neon animations and share them with other players.

You can access it through the shortcuts card of the server hub dashboard (F1).
Only available to Ultimate supporters.

🙈 Improved: Appeals

We've added support for appealing mutes and warnings and any punishment can now be appealed hassle-free by just opening a ticket and selecting which punishment you want to appeal from a dropdown.

You no longer need to copy or painfully type any punishment IDs.

⭕ New Feature: Community Zones

Earlier this month, we had our very first official in-game community event organised by community members (the Infinity Festival). For this, we implemented a new type of zone that can be used in future events hosted and organised by loyal members of our community.

The zones inherit all features of passive zones, and have a unique icon and blip information on the map (including a custom image).

🛒 Improved: Store Purchases

We've significantly improved the way that your store purchases are retrieved and made it so that as soon as you purchase a new package the changes are reflected on the servers immediately.

This was implemented alongside the launch of special tags to allow you to purchase a tag and instantly receive it in-game.

This hasn't been tested with supporter subscriptions so you may need to reconnect for those to fully apply.

🚗 New Content: Vehicles

In this update, we've added 47 new vehicles for you to use in-game. As per usual, we've also gone ahead and applied fixes to existing vehicles that ensures balancing and fairness for PvP use.

We're constantly improving our content workflow, optimising things as we go along, and fixing existing content that may not be shown below.

Here are all the new vehicles:

Annis:
Remus Widebody

Benefactor:
L300

Bravado:
Buffalo Heist
Gauntlet Classic Timekeeper
Gauntlet Hellfire CTX 2.0

Buckingham:
Maverick Remastered (Maverick IV and Maverick V)
SuperVolito Tokyo Metro Police
Valkyrie
Valkyrie Gunship

Canis:
Kamacho SWB

Cheval:
Dingo
Dingo SS

Coil:
Raiden GRB

Declasse:
Tampa Gasser
Etimesoy (Yosemite Inverted)
Yosemite Stepside
Yosemite Stepside Drag

Dinka:
RT3000 Widebody Custom

Enus:
Parathugagon

Flywheels:
Motor Potty

Grotti:
Cheetah Classic Veloce

Hachiraito:
Spectaris

Imponte:
Cyber-Deluxo
Ruiner UTE

Invetero:
Coquette SilentM Custom

LCC:
Verin

Ocelot:
F620 Drop

Pegassi:
Monroe SOTW Edition 

Pfister:
Comet GTS2

Raji:
Tunak

Shitzu:
Agroboy

Ubermacht:
Sentinel RTS

Vapid:
Dominator Classic
Dominator GTC
Dominator Hellenbach 428 SSC
Dominator SCW Custom
Hustler Gasser
Minivan Improved
Minivan Improved (Bagged)
Sandking Diesel Dually
Speedo Express
Torrence STO Unmarked Cruiser
V8 Stanier Drift
GB200 Hoonie

Vulcar:
Warrener Coupe

Weeny:
RocketFire Jet

Western:
Freeway

Full update log

  • Added improvements to the server hub build workflow (by @nex)
  • Added performance improvements to the server hub (by @nex)
  • Added improvements to server anti-cheat (by @nex)
  • Added significant improvements to server voice chat moderation (by @nex)
  • Added the ability to search server hub leaderboard players and groups (by @nex)
  • Added support for appealing mutes and warnings via Discord (by @nex)
  • Added huge improvements to the Discord ticket appeal system - you no longer need your punishment IDs (by @nex)
  • Added the neon animation studio to the server hub (by @nex)
    • This is for Ultimate supporters only, and allows you to easily create your own completely custom vehicle neon animations from scratch that sync with other players.
  • Added animations to page headers when navigating the server hub (by @nex)
  • Added standard switch controls to server hub settings to replace the previous design (by @nex)
  • Added a category to the server hub settings page for supporter features (by @nex)
  • Added support for community event zones, allowing us to schedule these events for loyal community members (by @nex)
    • This feature was used for the Infinity Festival earlier this month.
  • Added significant improvements to Tebex store purchases (by @nex)
    • This allows in-game items (such as special tags) to be applied instantly without reconnection.
  • Added support for special tags containing their own styles and images in chat (by @nex)
    • This was used for the Yapper and Early Bird limited-time tags that we launched a few days ago.
  • Added improvements to the loading screen (by @nex)
    • Includes a store link, updated voice moderation description, theme changes, and some improvements elsewhere (by @nex)
  • Adjusted special vehicle cooldowns for extreme and ultimate supporters (by @nex)
  • Adjusted supporter vehicles, cleaning them up and adding more (by @nex)
  • Adjusted how long it takes for a minigame race to start (by @Sloan)
  • Adjusted the layout of server hub leaderboards (by @nex)
  • Adjusted various theming of the server hub (by @nex)
  • Adjusted the name of the "Addon Vehicles" menu to "Custom Vehicles" in vMenu to make it clearer as to what it actually contains (by @nex)
  • Adjusted automod filters to allow generic names, non-english names, and some emojis (by @nex)
    • After reviewing the internal player rejection insights, a lot of players are getting dropped from the server due to having names like these. The filters in place are old and are no longer needed, so we have lifted them as an experiment to see how people will react.
  • Adjusted the report categories and reasons in vMenu to better align with our goals for server moderation as well as to make things clearer (by @nex)
  • Fixed a bug where player vehicles weren't being cleaned up on disconnect (by @nex)
  • Fixed a bug where the winner would be incorrectly determined at the end of PvP-based minigames (by @Sloan)
  • Fixed a bug where leaderboards weren't being cleared (by @nex)
  • Fixed a bug with noclip that caused players to get stuck in the air (by @nex)
  • Fixed external issues that caused server hub pages not to load, including leaderboards, groups, player avatars, etc (by @nex)
  • Fixed external issues that prevented supporter chat emojis to not display properly in chat (by @nex)
  • Fixed an issue where store package details were missing in the store page of the server hub - this was caused by changes to our packages (by @nex)
  • Fixed a bug where if a muted player toggles voice chat then it would allow you to hear them again (by @nex)
    • This is a temporary fix and does not prevent them from hearing you. You'll be unable to hear them, but they will be able to hear you.
    • We're working on refactoring this feature for a future update to resolve a lot of problems that we've come across since it was first implemented.
  • Fixed an external issue that caused the default player avatars to not load in the loading screen and server hub interfaces (by @nex)

Aside from these changes, we're also working on improving our moderation tools to take better and more informed actions towards consistently toxic behaviour (including cheating). More will be revealed about this in the next community update.

Thank you for playing on our servers, and we look forward to publishing another update log soon :)
Good luck and have fun!